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Skills to use

Use a design skill so the standards travel with the project

A skill is a folder of instructions the agent loads on demand. Put your design taste in one.

2 min read

Re-explaining your preferences each session is the slowest way to work. A skill (a SKILL.md plus reference files) is loaded when its description matches the task, so the agent follows your system without being reminded.

What belongs in a design skill:

  • the tokens and how to use them,
  • composition rules: how sections alternate, how much space, what a good hero contains,
  • motion rules: durations, easings, what is allowed to move,
  • a checklist to run before calling something done,
  • two or three do and don't examples with reasons.

Anthropic's frontend-design skill is a good start for visual direction; layer your own on top, and where they disagree, yours wins. VibeBox projects ship a vibebox-design skill filled in with the client's tokens.

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